Difficulty in games and how it relates to accessibility has really been a discussion of focus in the video game community recently with From Software's release of Sekiro: Shadows Die Twice. With people saying that there should be an "easy mode" to the game to allow more people the opportunity to play it, while others say that doing so will defeat the entire purpose of the game. Join your host, Ryan, as he dives into this Video Game Difficulty Controversy and gives his two cents on an issue that seems like it should be pretty straightforward. SUBSCRIBE here ▶▶
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Sekiro's Easy Mode Controversy Is Stupid (AnD YoU mAy bE ToO)

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