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How To Convert From The Standard RP To Universal RP With AR Foundation?

How To Convert From The Standard RP To Universal RP With AR Foundation? Today I show you how to convert from the Standard Rendering Pipeline to the Universal Rendering Pipeline with AR Foundation by using my Face Tracking Unity3d project. This source code to the project is also available in Patreon now as early access.

If you are curious about how Face Tracking is setup be sure to watch my previous videos.


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